Our session looked at creating a realistic scene by layering and manipulating reference images to create textures.
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| Initial Scene |
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We were given this blank scene and asked to add the textures using Direct x 11 shaders
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| Final Scene | | |
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I liked this session a lot as it played to my strengths in photomanipulation. I am happy with my end result and keen to try out this method in future projects.
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| Diffuse Texture |
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